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Work

Pixel Practice – Duel

pixllQuick unfinished sprite mess-about at 2am. Productivity is being forced this month, got slack again, can’t be doin’ that mannn.

 

Pixel Practice – More isometric scribbling

isostreet

More playing with isometric pixel art, enjoying it but still super basic stuff.

Pixel practice – iso

isoNever really tried ISO. Setting up some basic blocks first and then fixing them up/going to prototype something small.

Pixel practice – Cat

cart

Meow.

Bored pixel – Berry.. thing

Got bored last night/thismorning while waiting for my partner to get back from her flight. Did this in bed as a result.

grapegentleman

Metroidvania

vania2

Added some more lighting to the test room, a player sprite based off an abandoned project from last month and animated the lavas lighting to pulse a little bit.

 

Metroidvania experiment

Started messing with the idea of playing with making a metroidvania last week while down south. Decided to jump into it last night after a quick game of Super Metroid to reaffirm the sense of feel that the genre does alongside its exploration/puzzle solving. I want to mess with a more 2.5d feel so I decided to give it a go in unity while starting to learn C# as opposed to javascript. Here’s the progress so far, a basic little room setup to figure out how assets are going to work and some basic physics/particles/lighting.

vania

Sprites are from metroid games, going to make my own tilesets/sprites when I’m done getting the general skeleton done.

 

More trixel art.

DMONDS REDTRI

Trixel town.

isoFirst finished muck about with hexels and its trixels feature, pretty fun.

TANK! – Day 3

boss

 

So the day that was meant to be day 3 was a total day off and it was pretty great. Instead today was day 3 and I got a good deal of what I wanted done, still not sure if the game’s going to be much fun but I’m happy with what I’ve learned from it and the art style was fun to work with.