I’ve had a blast with Day-Z since it came out, even just thinking about it fills my head with glee. It’s stalker mixed with everything I want in a zombie mod. I’ve died countless times, from players more than zombies. Or from my own human error, falling off a ladder and breaking my legs was a slow and painful way to go.
The description from the above trailer explains the game in a nutshell perfectly:
Welcome to Chernarus. A 225 km2 open world post-soviet state and one of the areas hit by a new and presently unknown infection which has wiped out most of the world’s population. You are one of the few who have survived and now you must search this new wasteland in order to fight for your life against what is left of the indigenous population, now infected with the disease.
Go Solo, team up with friends or take on the world as you choose your path in this brutal and chilling landscape, using whatever means you stumble upon to survive.
This is Day Z – This is your story.
Tonight I decided to end my old characters miserable life and start new for 1.5.7. Entered an Australian server, I knew it would be night due to the servers being 1:1 but this time it was different, I couldn’t even see silhouettes of tree’s buildings or my characters feet. There was no moon, the only way to navigate for a new survivor would be to use flares, but by doing so making yourself a target for other people.
Crawling through the mud and the rain on a moonless night I suddenly could hear the buzzing of hundreds of flies, perhaps a dead player I thought to myself, exited with the prospects of finding a dead body, hopefully with some bullets and a can of beans at the least.
I decided to crouch and crawl around the ground to find the body. With no luck I reluctantly popped a flare only to find a mass grave.
By the way, If you haven’t yet checked out DayZ get it, here: http://dayzmod.com/ emergent game play is a brilliant thing, and the stories i have read and lived in it are great.